

There apparently were plans to have players use the codes but nothing was ever finished. It led to speculation about in-game hiding spots and locations to input the codes.Īs it turns out, the initial instinct to plug the codes into websites was close to the mark. The only problem was that the codes didn’t work.

Immediately, people attempted to input the codes to gain access to restricted sections on and, promotional sites based off in game lore. The codes, which referenced classic poetry and physics, captured players’ attention. Choose to disbelieve any or all of them if you like, but you’d have to be a bit stupid because. Some are taken directly from letters sent in, others are worded to address general concerns of which we’re aware. The other requires the player to reach the highest rank in the game’s multiplayer mode. Here’s a bunch of official Perfect Dark team responses to the main PD questions doing the rounds. The first could be found after picking up Cassandra De Vries’ necklace off her corpse in the Attack Ship level on the Perfect Dark difficulty. The most curious secret was left incomplete: The existence of two special passwords within the game with no apparent use. It even had plans to let players import their faces into the game using the Game Boy Camera. A breakable wall in the game’s first mission reveals a hidden piece of cheese, with even more pieces hidden across the game. The “Chicago – Stealth” level featured a locked nightclub that you could explore by luring a guard to open the door. Much like its spiritual prequel, Perfect Dark had plenty of lost content and locked off areas. Some set-up: Rare’s killer follow up to Goldeneye 007 followed the story of secret agent Joanna Dark through a plot of intrigue and aliens.
